
Take Darlene Jean Pekul, for instance. The name might not spring immediately to mind, but if you’re a fan of TSR’s earliest publications you’re almost certainly familiar with her work. A graphic artist, her illustrations in the original Dungeon Master’s Guide straddled a line between the Pre-Raphaelites and Art Nouveau. In that book, she is most remembered for her shy succubus and mermaid illustrations. More widely known was the map she did of Greyhawk’s Flanaess. The hand-done calligraphy gave that original map a unique look unmatched in today’s era of Photoshopped text, and it remains the go-to map for fans of the Greyhawk setting.
Another name from the early days of D&D, perhaps better known than Darlene Pekul’s, is Jean Wells. While Wells did contribute some art to the adventure Lost Tomoachan and the fourth printing of the Monster Manual, she was hired by Gygax as the first woman in the design department. In that capacity, she was the editor for the adventure White Plume Mountain and the inaugural author of the Sage Advice column of rules advice and clarification in DRAGON magazine.

Nicole Lindroos is one of those lucky people who always seems to be in the right place at the right time. She was at Lion Rampant when it merged with White Wolf in ’90, just before the release of Vampire: the Masquerade. She then joined Atlas Games just in time to discover the Once Upon a Time storytelling card game. In 2000, at the dawn of the d20 boom, she and her husband, Chris Pramas, founded Green Ronin Publishing, which later published the Dragon Age tabletop RPG based on the computer game. Most recently, she’s spearheaded the Kickstarter for the second edition of the Blue Rose romantic fantasy RPG which should be hitting store shelves soon.
Shanna Germain has been a pillar of the Monte Cook Games team for a while now. Her background writing kinky erotica and being “an outspoken advocate” for GLBTQ rights frequently shows up in the games she’s worked on. She also writes fiction based on the worlds of MCG.

After leaving WotC, Stevens founded her own company in order to publish DRAGON and DUNGEON magazines. She was there when her company published the first modern adventure path, The Shackled City. When WotC took both of those properties back in-house, Stevens shepherded her company into creating its own RPG, leveraging their reputation for high quality, high production values, and a strong relationship with their fans. That game, of course, is the Pathfinder RPG and the company she founded and still serves as CEO is Paizo Publishing.


