Come join us in hosting the Battle for the Alamo Bowl Event!
Sign up here to participate!
The Battle for the Alamo Bowl 2023 Rules Pack
Date: July 15, 2023
Check in: 10:00 am-10:30am Dice roll: 10:45am
Presented by Red Star Gaming
3 rounds of Blood Bowl Greatness!!!!
$30 per coach
(Cashapp: $peepspena) preferred **
Submit your rosters and any questions to:
email@example.com subject: BAB)
10:00am Registration Starts
10:30am Registration Ends
10:45am Round 1 (Random)
1:25Round 2 (Swiss)
3:55pm Lunch/Paint Scoring (so leave your teams out) 1 hour
5:00pm Round 3 (Swiss)
What you’ll need to bring:
-Your painted and labeled (having skills labeled on your roster is also acceptable).
-Blood Bowl team (3 colors, numbers, positions and added skills).
-5copies of your team roster (1 for me, 1 for you and 1 for each opponent).
-Blood Bowl Pitch and Dugouts
-GW or NAF block dice
-All current blood bowl teams are allowed (teams of legend will follow the most current GW publication)
-Star players are not allowed (let’s get back to the basics of love)
-A Coach can Argue the Call ,only if they have an acceptable model to represent their Coach (If there are any questions to this please e-mail the TO).
– Team Building Rules:
You’ll have 1,200,000 GP to build your team. You may purchase players,rerolls, fan factor, apothecary, coaches, cheerleaders and inducements as normal with this gold. You must have 11 or more players at this point.
-Stunty teams are Goblins, Halflings, Snotlings and Ogres
-Any of the 1,200k that is not spent is LOST!!!
-Then, you may spend up to 200k GP on skills.
-Any of the 200k not spent is LOST!!!
Primary skills cost 20k.
Secondary skills cost 20k for Stunty teams and 30k for any other team.
Stat increases are not allowed.
You may assign no more than 2 purchased skills to a player.
You may not assign the same skill to more than four players.
You may not assign a purchased skill to a Star Player.
The normal Weather Table will be used for all weather rolls. The TO will roll the initial weather result at the beginning of each round. Weather changes occur as normal during each game.
At the end of each round of the tournament, all players are healed of any injuries and dead players come back to life.
Play until time is called. There is no championship game. The standings will solely be determined by total points.
-Special Play Cards will not be used.
-Infamous Coaching Staff will not be used
-In the spirt of good sportsmanship, Illegal Procedure will not be called.
-Overtime will not be played in any round.
Rounds will be strictly limited to 2 hours and 30minutes . You’ll receive “Time Remaining” updates from the TO to help you stay on pace. Once the TO calls time, each coach may complete the turn in progress only if there was at least one fully-completed action taken before time was called. A strict 4-minute limit turns will be enforced for this turn.
Only the provided D6s are to be used.
GW or NAF Block Dice.
You must be willing to share dice with your opponent.
You and your opponent should decide before the match which dice will be used.
Agree before the game on cocked dice, dice off the table, ect and please be consistent.
After each round, you will fill out your game sheet based on the game just completed.
+100 points for a Win
+50 points for a Draw
+25 points for a Loss
+5 for pitch clear (once per game)
+2 for finishing on time
+3 points for each TD
+2 points for each CAS*
*A Raging Battlefield: Blocks, Crowd Surfing, Failed GFI, Failed Dodge, Being thrown/kicked (Grak) off the pitch, being eaten by a Troll or any Kickoff results that cause a CAS count towards your opponent’s points
Note:If a player uses Regeneration or a Coach uses an Apothecary you still earn the points for the CAS.
1st Place “Jim Bowie Award” -Most Points
2nd Place “Davy Crockett Award” -Most Points
“The Gonzales, TX Twenty-Two Award” -Most Points (Stunty)
“Seguin’s Cavalry Company Award” -Most Touchdowns
“Santa Anna Award” -Most Casualties
“Col. William B. Travis Award” -Best Painted
“1836 Award” -Sportsmanship Award
“Victory or Death Award” -Best Defense
“Remember the Alamo Award” -Most Casualties Suffered
Note; All Awards are meant to Honor the Brave Men, Women and Children who were present during the siege of the Alamo.
-Awards are subject to “Share the Wealth”. Meaning that no Coach will win two awards. Where they might be in line to win two awards they will be given the “higher” award.
-To be in the running to win an award the coach must play in all four rounds. Tiebreakers will be determined by Pitch Points (for example, if two coaches are tied for 1st Place at 448 points. The first tiebreaker would be who had the most TD, followed by CAS and lastly KOs), then the TO as needed.
All teams are expected to meet the minimum painted guidelins. The coach must attempt to make all figures appear finished. Each figure should also be identifiable so that the opponent can know their position and skills.
-We are here for the love of the game. Sportsmanship is not only encouraged from the coaches, it is required!!! We all have bad luck occasionally, but bad behavior will be addressed by the Tournament Organizer.